Memory Alignment and Hardware Constraints in C++

Oct 13, 2025

Overview

This note presents a structured view of how memory alignment and hardware-level constraints interact with the C++ object model and compiler guarantees. It connects the requirements of modern hardware architectures with language-level semantics.


Memory Model

C++ programs operate in a virtual memory space divided into regions for code, static data, stack, and heap. Dynamic allocation (new, malloc) reserves space on the heap, returning a pointer satisfying platform alignment guarantees.

Each allocation unit is defined in bytes. For example:

unsigned char* buffer = new unsigned char[1024];

The returned address obeys alignof(std::max_align_t), typically 8 or 16 bytes on 64-bit systems.


Alignment Definition

Let an address $ A $ and alignment $ k \in \mathbb{N} $.
$ A $ is k-aligned if and only if

$$ A \bmod k = 0. $$

Alignment ensures that the address of an object satisfies the boundary constraints required by the underlying hardware.


Hardware Considerations

Processors read and write memory through buses that operate on fixed-size chunks. These transfer units determine the natural alignment requirements.

LevelTypical WidthFunction
Register8–64 BData path width for arithmetic units
Bus Transaction8–16 BTransfer width between cache and memory
Cache Line64 BUnit of cache coherence
Page4 KiBVirtual memory mapping granularity

If an object crosses one of these boundaries, multiple transfers or traps may occur.


Misalignment

A misaligned access occurs when the address of a load or store does not satisfy its alignment. Its effect is architecture-dependent.

ArchitectureBehavior
x86-64Permitted, slower due to split transactions
ARM64Traps (SIGBUS)
RISC-VOptional trap or emulation

Aligned access guarantees that a load/store fits entirely within one bus transaction.


C++ Language Rules

C++ enforces that every object’s address satisfies its alignment requirement:

$$ \text{address} \bmod \text{alignof}(T) = 0. $$

The alignment requirement ( \text{alignof}(T) ) is a compile-time constant depending on the target ABI (Application Binary Interface).

Typesizeof(T)alignof(T)Notes
char11Always aligned
int44Matches word size
double88Matches bus width
struct { char c; double d; }168Padding inserted
alignas(64) float v[8];3264Manual over-alignment

Over-Alignment

Manual over-alignment is declared using alignas(N). It enforces that the object’s address is a multiple of $ N $. Example:

struct alignas(64) Vec4 {
    float data[4];
};

Motivation

  • SIMD (Single Instruction Multiple Data) operations (AVX/AVX-512)
  • Cache-line isolation in concurrent programs
  • DMA and accelerator interfaces requiring aligned buffers

If the requested alignment exceeds hardware capability, the compiler inserts sufficient padding to maintain correctness. This is a compile-time guarantee; performance behavior depends on the target architecture.


Relationship Between Size and Alignment

$$ \text{alignof}(T) \leq \text{sizeof}(T). $$

Equality is common for primitive types. Structs and arrays may have $ \text{alignof}(T) < \text{sizeof}(T) $ due to internal padding. The C++ standard only enforces address correctness, not divisibility between size and alignment.


Misalignment Visualization

Proper Alignment (8-byte double)

Bus boundary: ─────────┬────────┬────────
                       0x1000   0x1008   0x1010
Aligned: [0x1008–0x100F] → one 8B transaction

Misalignment (starts at 0x100A)

Bus boundary: ─────────┬────────┬────────
                       0x1000   0x1008   0x1010
Misaligned: [0x100A–0x1011] → spans two transactions

Byte-Aligned (char)

No restriction: alignment = 1

Key Properties

ConceptDefinition
AlignmentBoundary constraint on object address.
SizeNumber of bytes occupied by the object.
Natural alignmentAlignment chosen automatically by the compiler.
Over-alignmentUser-specified stronger boundary constraint.
MisalignmentAddress violating required boundary; undefined behavior.
Hardware constraintThe compiler never enforces alignment stricter than hardware support.

Summary

  1. Alignment guarantees that memory accesses conform to hardware transfer boundaries.
  2. Misaligned loads or stores can incur penalties or hardware traps.
  3. $ \text{alignof}(T) $ defines the minimum alignment for a type.
  4. alignas(N) allows manual over-alignment beyond natural alignment.
  5. The compiler ensures $\text{alignof}(T) \leq \text{hardware_max_alignment}$.

This document provides a compact reference linking hardware design, compiler layout rules, and C++ alignment guarantees.

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